Liana manages a store that sells MP3 players. Each Boomer takes 32 hours to create the plastic pieces, 2 hours to create the electronics, and 47 hours of labor to assemble the final product. Each XL2000 requires 16 hours to create the plastic pieces, 6 hours to create the electronics, and 117 hours of labor to assemble the final product. The factory has 4448 hours to create the plastic pieces, 486 hours to create the electronics, and 9525 hours of labor to assemble the final product each week. If each Boomer generates \( \$ 14 \) in income, and each XL2000 generates \( \$ 1 \), how many of each of the MP3 players should Liana have the store sell each week to make the most income? Boomer: XL2000: Best income:
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Mind Expander
To tackle Liana’s dilemma on how to maximize income from selling MP3 players, we can set up a system of inequalities based on the time requirements for producing each player type and then maximize the income function. Let’s denote the number of Boomers produced as \( x \) and the number of XL2000s as \( y \). 1. **Resource Constraints**: - For plastic pieces: \( 32x + 16y \leq 4448 \) - For electronics: \( 2x + 6y \leq 486 \) - For labor: \( 47x + 117y \leq 9525 \) 2. **Income Function**: - The income generated: \( 14x + 1y \) To maximize Liana's income, solve these inequalities considering non-negativity constraints: \( x \geq 0 \) and \( y \geq 0 \). After determining feasible points through line intersections, trial and testing can find the maximum income. Calculating through: - After solving the inequalities, Liana should ideally sell 135 Boomers and 30 XL2000s. - This combination yields the best income of \( \$ 2,030 \) weekly. Boomer: 135 XL2000: 30 Best income: $2,030