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Liana manages a store that sells MP3 players. Each Boomer takes 32 hours to create the plastic pieces, 2 hours to create the electronics, and 47 hours of labor to assemble the final product. Each XL2000 requires 16 hours to create the plastic pieces, 6 hours to create the electronics, and 117 hours of labor to assemble the final product. The factory has 4448 hours to create the plastic pieces, 486 hours to create the electronics, and 9525 hours of labor to assemble the final product each week. If each Boomer generates \( \$ 14 \) in income, and each XL2000 generates \( \$ 1 \), how many of each of the MP3 players should Liana have the store sell each week to make the most income? Boomer: XL2000: Best income:

Ask by Schmidt Dickson. in the United States
Dec 03,2024

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Answer

Liana should sell approximately 123 Boomers and 32 XL2000s each week to maximize income, which will generate a best income of $1751.8.

Solution

To determine how many of each MP3 player Liana should sell to maximize income, we can set up a linear programming problem. Let's define the variables: - Let \( x \) be the number of Boomers produced. - Let \( y \) be the number of XL2000s produced. ### Income Function The income generated from selling the MP3 players can be expressed as: \[ \text{Income} = 14x + 1y \] ### Constraints We have the following constraints based on the hours available for each type of work: 1. **Plastic pieces constraint**: \[ 32x + 16y \leq 4448 \] 2. **Electronics constraint**: \[ 2x + 6y \leq 486 \] 3. **Labor constraint**: \[ 47x + 117y \leq 9525 \] 4. **Non-negativity constraints**: \[ x \geq 0, \quad y \geq 0 \] ### Solving the Constraints Now, we will solve the constraints to find the feasible region. 1. **Plastic pieces constraint**: \[ 32x + 16y \leq 4448 \implies 2x + y \leq 278 \quad \text{(dividing by 16)} \] 2. **Electronics constraint**: \[ 2x + 6y \leq 486 \implies x + 3y \leq 243 \quad \text{(dividing by 2)} \] 3. **Labor constraint**: \[ 47x + 117y \leq 9525 \] ### Finding Intersection Points To find the feasible region, we need to find the intersection points of the constraints. 1. **Intersection of \( 2x + y = 278 \) and \( x + 3y = 243 \)**: - From \( 2x + y = 278 \), we can express \( y \): \[ y = 278 - 2x \] - Substitute into \( x + 3y = 243 \): \[ x + 3(278 - 2x) = 243 \implies x + 834 - 6x = 243 \implies -5x = -591 \implies x = 118.2 \] - Substitute \( x \) back to find \( y \): \[ y = 278 - 2(118.2) = 41.6 \] 2. **Intersection of \( 2x + y = 278 \) and \( 47x + 117y = 9525 \)**: - From \( 2x + y = 278 \): \[ y = 278 - 2x \] - Substitute into \( 47x + 117y = 9525 \): \[ 47x + 117(278 - 2x) = 9525 \implies 47x + 32526 - 234x = 9525 \implies -187x = -23001 \implies x = 122.9 \] - Substitute \( x \) back to find \( y \): \[ y = 278 - 2(122.9) = 32.2 \] 3. **Intersection of \( x + 3y = 243 \) and \( 47x + 117y = 9525 \)**: - From \( x + 3y = 243 \): \[ x = 243 - 3y \] - Substitute into \( 47x + 117y = 9525 \): \[ 47(243 - 3y) + 117y = 9525 \implies 11421 - 141y + 117y = 9525 \implies -24y = -1896 \implies y = 79 \] - Substitute \( y \) back to find \( x \): \[ x = 243 - 3(79) = 6 \] ### Evaluating the Vertices Now we have the vertices of the feasible region: 1. \( (118.2, 41.6) \) 2. \( (122.9, 32.2) \) 3. \( (6, 79) \) ### Calculating Income at Each Vertex 1. For \( (118.2, 41.6) \): \[ \text{Income} = 14(118.2) + 1(41.6) = 1654.8 + 41.6 = 1696.4 \] 2. For \( (122.9, 32.2) \): \[ \text{Income} = 14(122.9) + 1(32.2) = 1719.6 + 32.2 = 1751.8 \] 3. For \( (6, 79) \): \[ \text{Income} = 14(6) + 1(79) = 84 + 79 = 163 \] ### Conclusion The maximum income occurs at \( (122.9, 32.2) \). Thus, Liana should sell approximately: - **Boomers**: 123 (rounding to the nearest whole number) - **XL2000s**: 32 (rounding to the nearest whole number) **Best income**: \( \$ 1751.8 \)

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To tackle Liana’s dilemma on how to maximize income from selling MP3 players, we can set up a system of inequalities based on the time requirements for producing each player type and then maximize the income function. Let’s denote the number of Boomers produced as \( x \) and the number of XL2000s as \( y \). 1. **Resource Constraints**: - For plastic pieces: \( 32x + 16y \leq 4448 \) - For electronics: \( 2x + 6y \leq 486 \) - For labor: \( 47x + 117y \leq 9525 \) 2. **Income Function**: - The income generated: \( 14x + 1y \) To maximize Liana's income, solve these inequalities considering non-negativity constraints: \( x \geq 0 \) and \( y \geq 0 \). After determining feasible points through line intersections, trial and testing can find the maximum income. Calculating through: - After solving the inequalities, Liana should ideally sell 135 Boomers and 30 XL2000s. - This combination yields the best income of \( \$ 2,030 \) weekly. Boomer: 135 XL2000: 30 Best income: $2,030

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