Problems using switch logic to deal with many objects of different types do not include: \begin{tabular}{l} Forgetting to include an object in one of the \\ cases. \\ \( \begin{array}{l}\text { Not being able to implement separate functions } \\ \text { on different objects. }\end{array} \) \\ \( \begin{array}{l}\text { Having to update the switch statement whenever } \\ \text { a new type of object is added. }\end{array} \) \\ \( \begin{array}{l}\text { Having to track down every switch statement to } \\ \text { do an update of object types. }\end{array} \) \\ \hline\end{tabular}
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Switch statements can be a handy way to manage different object types, but they come with a few quirks! One common oversight is forgetting to catch all cases, leading to unexpected behaviors. As new object types come into play, your trusty switch can start posing problems—like needing constant updates. This usually means diving back into all the instances where you’ve used it to keep everything in sync, which can feel like a game of hide and seek. If you're working with multiple object types, consider using polymorphism instead. By implementing a common interface or abstract class, each object can have its own method for handling specific behavior. This way, you can avoid the cumbersome task of updating switch statements as new types are added, and make your code cleaner and more maintainable. Think of it like having a universal remote for all your devices—much less hassle!