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Nathan is trying to get his son to stop playing a certain video game. Which is a strategy Nathan could use to not only help his son stop playing the game but also believe he does not really want to play the game? misattribution of arousal minimal deterrence effort justification induced hypocrisy paradigm

Ask by Bowers Horton. in the United States
Feb 10,2025

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Nathan should use the **induced hypocrisy paradigm**. This strategy helps his son recognize the inconsistency between his actions and beliefs, making him realize he doesn't really want to play the game.

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To help Nathan effectively address his son's video game playing, let's analyze the strategies provided: 1. **Misattribution of Arousal**: This involves changing the context in which emotions are experienced, leading someone to misattribute their feelings. While it can influence behavior, it may not directly lead to a belief that he doesn't want to play the game. 2. **Minimal Deterrence**: This strategy involves using a small consequence to discourage behavior. It may not be effective in changing the son's belief about wanting to play the game. 3. **Effort Justification**: This refers to the tendency to attribute greater value to an outcome if a lot of effort was put into achieving it. This could lead to a belief that the game is not worth the effort, but it doesn't directly address stopping the game. 4. **Induced Hypocrisy Paradigm**: This strategy involves making someone aware of the discrepancy between their beliefs and their actions, which can lead to a change in behavior. By highlighting the negative aspects of playing the game and contrasting them with the son's stated beliefs or values, Nathan could help his son realize that he doesn't truly want to play the game. Given these analyses, the most effective strategy for Nathan to help his son stop playing the game and believe he does not really want to play it would be the **induced hypocrisy paradigm**. This approach encourages self-reflection and can lead to a change in both behavior and belief.

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To help his son perceive that he doesn't truly want to play the game, Nathan could utilize the "induced hypocrisy paradigm." This involves making his son aware of the negative consequences of excessive gaming while also reminding him of his previously stated values or goals, such as wanting to be healthy or excel in school. By creating a disconnect between his actions and his values, the son might feel an internal push to change his gaming behavior. On the other hand, "minimal deterrence" is another clever approach. Nathan could enforce small but meaningful consequences for excessive gaming without being overly harsh. This subtlety can prompt his son to reevaluate his gaming habits, as the minor deterrents might feel more reasonable, especially when combined with Nathan's positive support in finding alternative activities he enjoys.

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