What strategies might students engage in during the ideate phase of the design- thinking process?
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During the ideate phase, students can unleash their creativity by using brainstorming techniques, such as mind mapping or SCAMPER, which stands for Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse. These methods encourage out-of-the-box thinking, allowing students to explore a wide array of ideas without the fear of judgment, making the session vibrant and encouraging collaboration. Additionally, role-playing can be a fantastic strategy to view the problem from different perspectives. By stepping into the shoes of various stakeholders, students can generate unique solutions that might not be apparent when viewing the issue from their own point of view. This playful approach fosters empathy and could lead to innovative ideas worth exploring!