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Write a game-type problem about odds and payoffs so that the odds in favor of an event are \( 2: 3 \) and the game is a fair game. Select the correct choice below and fill in the answer box(es) to complete your choice. A. A player pays \( \$ 4.00 \) to spin a spinner with five sectors of equal area. If the spinner lands on one of regions, the player receives \( \$ \square \) B. A player pays \( \$ 4.00 \) to draw a card from a normal 52 -card deck of playing cards. If the suit of the card is a club, the player receives \( \$ \square \) C. A player pays \( \$ 4.00 \) to roll a six-sided die. If the roll is greater than \( \square \), the player receives \( \$ \)

Ask by Weston Chan. in the United States
Mar 07,2025

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A player pays \$4.00 to spin a spinner with five equal sections. If the spinner lands on one of the 2 winning sections, the player receives \$10.00.

Solución

Below is one complete solution written step by step. --- ### Step 1. Determine the Probability of the Event We are told the **odds in favor** of an event are \(2:3\). By definition, if the odds in favor are \(a:b\), then the probability of the event occurring is \[ \frac{a}{a+b}. \] For our event, \[ p=\frac{2}{2+3}=\frac{2}{5}. \] --- ### Step 2. Write a Fair Game Equation A fair game means that the expected winnings are equal to the cost of playing. In our case, the player pays \(\$4.00\). Let \(X\) be the amount the player receives if they win. Because the probability of winning is \(\frac{2}{5}\), we set up the fairness condition as \[ \text{Probability of win} \times X = \$4.00. \] Thus, \[ \frac{2}{5} \times X = 4. \] --- ### Step 3. Solve for \(X\) To solve for \(X\), multiply both sides of the equation by \(\frac{5}{2}\): \[ X = 4 \times \frac{5}{2}= \frac{20}{2}= 10. \] So, the player should receive \(\$10.00\) if the event happens. --- ### Step 4. Match to the Correct Game Type Now let’s consider the given choices: **Choice A.** A player pays \(\$4.00\) to spin a spinner with five sectors of equal area. If the spinner lands on one of regions, the player receives \(\$ \square\). - In this spinner game, if there are five equally sized sectors and the odds in favor are \(2:3\), that implies exactly \(2\) of the \(5\) sectors are "winning" sectors. Thus, the probability of winning is \[ \frac{2}{5}, \] which matches our probability. - We computed the winning amount to be \(\$10.00\). **Choice B** involves drawing a club from a 52‐card deck. However, the probability to draw a club is \[ \frac{13}{52}=\frac{1}{4}, \] which does not match \(\frac{2}{5}\). **Choice C** involves rolling a six-sided die. No matter which number you pick to compare with, the probabilities available (such as \(\frac{2}{6}\) or \(\frac{3}{6}\)) cannot produce exactly \(\frac{2}{5}\). Thus, the correct choice is **Choice A**. --- ### Final Answer **A. A player pays \(\$4.00\) to spin a spinner with five sectors of equal area. If the spinner lands on one of the \(2\) winning regions, the player receives \(\$10.00\).** ---

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Beyond the Answer

Let’s take a closer look at each option to determine how the payoffs might work out to maintain fairness in the game. A. In this scenario, if the odds in favor of landing on a winning sector are 2:3, there are 5 equal sectors, which implies 2 winning sectors and 3 losing sectors. The player pays \$4.00, and to ensure the game is fair, the payoff must return some amount that equals the potential loss plus the cost of playing. Let's denote the winning payoff as \(x\). The expected value equation would be: \[ \frac{2}{5} x - \frac{3}{5}(4) = 0 \implies 2x - 12 = 0 \implies x = 6. \] So, if the spinner lands on a winning sector, the player would receive \( \$6.00 \). B. With a 52-card deck, the probability of drawing a club (there are 13 clubs) is \( \frac{13}{52} \) or \( \frac{1}{4} \), which translates to odds of \( 1:3 \). To maintain fairness, we conduct a similar expected value calculation. If the bonus payout for a winning card (a club) is represented by \(y\): \[ \frac{1}{4}y - \frac{3}{4}(4) = 0 \implies y - 12 = 0 \implies y = 12. \] Therefore, if a player draws a club, the payout should be \( \$12.00 \). C. For the die roll, the payoff depends on the number rolled. If the player receives a payout for rolling greater than a certain number, say \(z\), the odds need to correspond to the outcomes. For example, if the roll should be greater than 4, only 2 outcomes (5 and 6) are favorable, giving 2 winning and 4 losing results, yielding odds of \( 1:2 \). Following previous calculations, let’s determine the payout \(w\): \[ \frac{1}{3}w - \frac{2}{3}(4) = 0 \implies w - 8 = 0 \implies w = 8. \] If the player rolls greater than 4, they receive \( \$8.00 \). Feel free to use any of these arrangements to craft your game in a way that’s engaging and fair!

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